When addressing motion artifacts on flat panel displays, the first thing typically considered is motion blur. Full understanding of the human visual system with regard to motion performance evaluation is complex.


The new VESA FPDM section addressing this problem introduces moving edge-blur that can be measured by various instruments like pursuit cameras.


This evaluation is generally tedious and expensive due to the cost of the instruments and their complexity. It results in moving picture response time behaviors versus gray levels generally measured in very strict moving configurations.


Even if this type of measurement is necessary, a more simple way is to use fixed detectors and simulate moving edge blur assuming known the driving properties for the display.

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